For our game design we are working on creating puzzle game and to understand how puzzle games work we had to pick out a puzzle game that resembled close to our idea. The puzzle game that i decided to go for was called Don't escape 3, is a first person puzzle action game and follows the pattern of Mystery House game which was produced by sierra.
The primary mechanics used for moving are the Left mouse button. that is used for the player to move from room to room. Unlocking doors and cracking doors, welding through locks.The types of puzzles that are present are sequence puzzles, detective puzzle and, combinations etc. The puzzles in this game make the player The narration starts with you being on a spaceship and there is a countdown for the airlocks to open and you being sucked out. As you quickly disengage airlock as the timer is running down. after which you have to find you way out of the room and noticing the surroundings, the narrative slowly is revealed to you that the crew has been murdered. You have series of logs that tell you what the crew was upto and gives the player an understanding of the past. I kinda reminds me of alien isolation of survival and i guess it should since its a suspense thriller game. The game is completed once you understand who is the culprit is and you have two choices , its either killing them or escaping. The main game mechanics hold you collecting things and using them to solve the mystery, and repairing the mechanical doors that open new rooms to explore.
The primary mechanics used for moving are the Left mouse button. that is used for the player to move from room to room. Unlocking doors and cracking doors, welding through locks.The types of puzzles that are present are sequence puzzles, detective puzzle and, combinations etc. The puzzles in this game make the player The narration starts with you being on a spaceship and there is a countdown for the airlocks to open and you being sucked out. As you quickly disengage airlock as the timer is running down. after which you have to find you way out of the room and noticing the surroundings, the narrative slowly is revealed to you that the crew has been murdered. You have series of logs that tell you what the crew was upto and gives the player an understanding of the past. I kinda reminds me of alien isolation of survival and i guess it should since its a suspense thriller game. The game is completed once you understand who is the culprit is and you have two choices , its either killing them or escaping. The main game mechanics hold you collecting things and using them to solve the mystery, and repairing the mechanical doors that open new rooms to explore.

















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