After getting feed back from lots of people i had implemented the following changes in my print and play game:
1. I had removed the merchant cards from the game as they were making the game a bit more complex and the players seemed to get confused as to whether they have to stop on the merchant cards or not.
2. I had also removed the concept of monetary value as it would be of no use if there are no merchants in the game.
3. Offense and defense tiles were replaced by using of dice, The rule has been changed to the player with the higher number wins. and the losing player would be sent back 5 places.
4. Monsters were placed close to the goals as the players would need to fight the monsters to obtain the keys
After the changes were made players seemed to have allot more fun playing the game.
My print and play can be downloaded here.
Link: https://drive.google.com/file/d/0B6MPnvgYS3LiZkFaSzBycVdyakk/view?usp=sharing
Thanks Have fun :)
1. I had removed the merchant cards from the game as they were making the game a bit more complex and the players seemed to get confused as to whether they have to stop on the merchant cards or not.
2. I had also removed the concept of monetary value as it would be of no use if there are no merchants in the game.
3. Offense and defense tiles were replaced by using of dice, The rule has been changed to the player with the higher number wins. and the losing player would be sent back 5 places.
4. Monsters were placed close to the goals as the players would need to fight the monsters to obtain the keys
After the changes were made players seemed to have allot more fun playing the game.
My print and play can be downloaded here.
Link: https://drive.google.com/file/d/0B6MPnvgYS3LiZkFaSzBycVdyakk/view?usp=sharing
Thanks Have fun :)















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