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Quest For Quest Final Print and Paly

After getting feed back from lots of people i had implemented the following changes in my print and play game:

1. I had removed the merchant cards from the game as they  were making  the game a bit more complex  and the players seemed to get confused as to whether they  have to stop on the merchant cards  or not.

2.  I had also removed the concept of monetary value as it would be of no use  if there are no merchants in the game.

3. Offense and defense tiles were replaced  by using of dice, The rule  has been changed to the player with the higher number wins. and the losing player would be sent back 5 places.
 4. Monsters were placed close to the goals as the players would need to fight the monsters to obtain the keys

After the changes were made players seemed to have allot more fun playing the game.













My print and play can be downloaded here.

Link: https://drive.google.com/file/d/0B6MPnvgYS3LiZkFaSzBycVdyakk/view?usp=sharing

Thanks Have fun :)

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