For my programming class we created PONG with a little bit of twist. We were paired in a team of two . and we assigned ourselves a role of a programmer and the other a role of of effects/ art. I had assumed of the former. My first goal was to make the game of pong look like an old school pong that people can relate to. There fore Black and white was the color scheme that i went with. My main goal was to focus on how effects as the effects would get the players more interested in our game. After creating the color scheme. I wanted to add a bit of the dramatic flare to it, thus i started making particle effects for the tail of the ball and the radial bursts. For the Trail. I applied a material with opeque properties and applies it into the cascade UI required module. Following are the values that i changed. I had also disabled velocity so that the trail would look seamless. And for the radial ...