Quest of Tavern is a 2 player role playing game. The setting of the game is placed in a fantasy world.
In the game the one player is an adventurer and the other the governor. The adventurer player controls 4 characters and the governor player controls only 1 character. The goal of the game is to win by defeating the other, by causing maximum damage. The adventurer player wins when he/she causes maximum of level 10 devastation and level 5 booze. and the governor player wins if he oppresses the adventurer player in 6 turns. The game mechanics of the game are continuous in space and are 2D. The bounded area that are portrays very less role in play, however, the map is well designed to encourage the players to take sides and stick to the personalities that they are assigned to. The game is meant for 15 minutes and is well organized with number of cards and action cards provided. if the adventurer player draws a barwl card from event cards then, the governor would have to use few of his tokens to calm the situation. thus increasing the complexity of the game.
The rules of the game are well organized and are understandable, however, Due to the length of the explanations of the rules it would seem a bit intimidating for few players to initiate the game. Overall I believe that the game had good game mechanics and would do better with concise explanation and lesser amount of components.



Comments
Post a Comment